I’m a rising junior at CMU studying Environments Design, with minors in HCI and Intelligent Environments. I thrive in ambiguous problem spaces that require creativity to push through challenges.
Past projects include: promoting individual agency toward sustainable behaviors, demystifying the design process through augmented reality, redesigning the public transport experience... and modeling a frog out of recycled detergent bottles! Check out my portfolio below: https://elizabethhan.myportfolio.com/
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by Patricia YuOverview
Helped develop ideas for and prototype a set of documentation tools to better integrate technology, space, and education. These tools would connect students with their creative processes to strengthen and deepen learning. This was part of a research project to help us develop hypotheses for how documentation as a mediating process productively supports learning.To learn more about the research and my work visit the Smart Making Tools.Created for the teaching program, Startable in Pittsburgh. The Challenge How can we develop tools that can help students connect with their own learning process more?Documenting the process of creating a final product is something that many recognize as valuable to the overall learning experience because it allows someone to reflect on their decisions and evaluate how they achieved their outcome. This will allow one to learn and improve quicker. We understand that documentation is important, however, it is not always easy to be consistent with our documentation. We may forget to document and result to gaps in our stories. Thus, in this project, I sought to discover how could I design interactive tools to support students in their documentation but also engage them in using interesting products. TimelineFebruary to May 2020 (4 months) ToolsLaser cutter, cardboard, chipboard, plastic film, Arduino components (including dials, buttons, bluetooth...) SkillsPhysical prototyping, storyboarding, 3D modeling, sketching Eric is a Computer Scientist at Carnegie Mellon University who strives to contribute to the development of real world products and applicable research through writing code and applying his knowledge in the field of Computer Science. He is primarily proficient in coding in python, but also has knowledge in HTML and CSS, and some of his past projects include writing code for the Smart Maker Video Reflection Booth, as well as writing code for a python program that analyzes the performance of tennis players. Eric strives to broaden his knowledge in Computer Science, but also to apply his knowledge so that his code can have an impact on the community around him.
LinkedIn: https://www.linkedin.com/in/eric-gan-cmu/ Patricia is a product designer at Carnegie Mellon University, enthusiastic on designing interactive products and tangible experiences with user-centered hardware that will give people a greater connection with others and a memorable experience. Some of the projects she has done is making interactive toy mechanisms for children, inventing new packaging design, and prototyping products that bring a new experience to everyday familiar objects. Driven by a passion for learning and problem solving, she continues to seek for challenges and opportunities that will push her to develop skills as a multifaceted designer.
Patricia is a student at Carnegie Mellon University, and working on obtaining her bachelor degree in Product Design with minors in Human Computer Interactions and Physical Computing. |
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